Elsevier

Procedia Technology

Volume 20, 2015, Pages 26-31
Procedia Technology

Virtual Lumbar Spine of Multi-body Model Based on Simbody

https://doi.org/10.1016/j.protcy.2015.07.006Get rights and content
Under a Creative Commons license
open access

Abstract

The spine is an important and complex skeletal structure in the human body. It is a vulnerable part of our skeleton that is open to many medical problems. Hence it is necessary to establish a virtual spine model to assist surgeons to understand biomechanics of the spine. In this study, we aim to propose a virtual spine multi-body model. The computational biomechanical modeling of the spine is based on the theory of multi-body dynamics and implemented with SimBody open-source SDK. Simbody was then used to solve the kinetic equations and simulate the movement of spine. The spine model was validated by comparing its simulation results with experimental results from literature. The spine model will be helpful to understand biomechanics of the spine under loading.

Keywords

spine
multi-body model
simulation

Cited by (0)

Peer-review under responsibility of School of Engineering, Faculty of Science Engineering & Built Environment, Deakin University.